Public Enemies and the Invention of Video

September 28th, 2009 § 0

on Public Enemies (2009) by Paul Snyder

It’s 1934. Johnny Depp and Christian Bale are very serious about committing and stopping crime, respectively, flanked by every other handsome, gruff-faced man in Hollywood, plus a wealth of Tommy guns and Marion Cotillard. Sounds good; sounds like a lot of movies made between then and now. Recounting the last few months in the life of bank robber John Dillinger, as Public Enemies does, has been done at least four times before. Michael Mann’s version isn’t historically definitive, nor narratively the most cohesive, but it looks and feels different than any predecessor — or any of this summer’s other blockbusters. Its raw aesthetic evokes a violence not of John Dillinger’s time, but of ours: the movie looks, arguably, cheap.

There are many economic and production-related reasons that filmmakers choose to shoot digital, but its flat, uncorrected look, muddy, half-visible blacks in low-light and clipped overexposures in the sun, are considered its flaws and carefully avoided. These days the technology can so closely approximate the look of film, telling the difference has become a matter of trivia (did you know that Benjamin Button and Superbad were shot digitally?). Public Enemies, shot with a mixture of non-film cameras from to the cinema-resolution Sony F23 to the $6K prosumer EX1, brings digital production’s unique — some would say, ugly — qualities to the fore. The elaborate nightclub is nearly invisible. Cotillard’s bathtub is eaten up by glare. Aside from the cast, you’d be forgiven for thinking it didn’t cost $80 million. Production value be damned, this is the Great Depression — er, Recession.

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